Social Maneuvering to resolve matters and set things aright opens a Door for each Merit dot. The Bereaved also achieve exceptional success on rolls using bonus dice on a threshold of three instead of five. After the scene, lose 10-Again until your next dramatic failure or exceptional success. Once per chapter, ignore the negative effects of your Condition for a scene, and stock your Merit rating as bonus dice to apply to rolls, which grant the rolls 8-Again. The Hungry also recover Willpower from acquisition once per chapter. Each chapter, draw on up to your Merit rating in Availability's worth. You've hoarded the ghosts of equipment, tangible to (and consumable by) Sin-Eaters and ghosts. The Abiding also increase their maximum number of rolls. Extended actions to create something you care about making last distribute Merit dots as bonus dice across their rolls, and bonus dice grant the roll 8-Again.
0 Comments
Leave a Reply. |